We just finished to debug the probs with the RTS. It should run smoothly.

Please, master testers, we would like you to have fun with it and try to bring out all things that cause errors, or that are buggy (new things not appearing in the TB version).

Here is what is new compared to the TB:
- there's a lobby when you Join the game. The creator can manually start the game at any time, if there are 2 players in there (including him). Or the game will auto start after 5min wait time (could be up to 10 mins really). If at the autostart time, there are not 2 players in the game, it will be autodeleted (it will give a wierd screen. Just ignore that, the game's gone...
- colonist needs for building structures is half of what is necessary for TB versions.
- At the end of the game, the winner gets a graphical win screen while people that lose along the way get a graphical losing screen.
- winner should get a medal for melee and a score is calculated for RTS style for all players involved. score increases shouldn't be more than 50 points per game, if there are lots of players involved, way less if very few players.

Post bugs as usual, play lots of ranked games to see effect in score.

Thanks for the help. This is the last game server bit V1 we need to debug.