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[updates] Base combat 2 fixes
2 things are now fixed. The previous post was about fighter being fully used on fig before going over to def and I though it was the only bug and thinking it was the only reason why full wave were used.
Then people kindly told me there was something else causing that, this one is actualy exactly what I wrote in the old post. With those 2 bugs out of the way planet combat should be more smooth.
Now if there is another bug causing that, obviously I'm not aware of it so please take it easy and relax and let me know, all my testing showed it was working under all circumstances.
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